There we go. It's not textured and it won't be. It took me around four days to get it done, but I'm quite satisfied with the result. It's my real first attempt to create a 3D human model with ZBrush, and I believe it came out quite right. I started from one of my concept:
When it came to do the the boots, I had a few problems, and I couldn't recreate all the straps (the software crashed, and I decided to do just one for each boot).
I'm still really new to the software, and I don't know yet all the tricks and tools, so I bet that the next time I will be able to do better; but as a first attempt, I like it.
Now I should have a little bit of everything, for my game. I have a story, a 3D level, a 3D character, lots of character concept art, a couple of environment concept and few sketches. I have a bit of GDD and some plans for the advertising campaign (with a work in progress website to promote the game, and where I might put the Flash game I'm going to create in the next few weeks: http://aldenhargreavis.altervista.org/prova_fff/index.html - I haven't create the website, just the concept for it; it's my friend's work).