New version of my logo animation, with black background and black fog.
Last friday we looked into creating textures with photoshop, that we may use later on for our models, or for other photoshop works.
Then, today, I've created a Tesla Coil using Autodesk 3ds Max Design. I used metal ray to do the texturing and the rendering too. I have to say, it looks really good. I tried to add the lighting, but the glow effect doesn't work together with metal ray rendering. I'll try something with Vegas or AfterEffect.
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